This page exists*
to let my stalkers know what I'm up to.
as a tribute to my procrastination.
to keep the edges exposed.
to enable Nurching in the world.
to treat 67 as settled knowledge.
to send a faint signal into the noise.
to let my stalkers know what I'm up to.
as a tribute to my procrastination.
to keep the edges exposed.
to enable Nurching in the world.
to treat 67 as settled knowledge.
to send a faint signal into the noise.
Microtaur: intense games forged from fixation, excess, and questionable priorities.
Some are released [📦]. Some are in beta [🪲], in development [🔧], or simply stuck in limbo—and might remain that way. Some are not even games, merely experiments. Some have failed. From those I've learned nothing.
A persistent medieval sandbox shaped by its players.
MMO Steam In development
A tarot game that tells you what you probably didn’t want to know.
Casual Steam Released
A dark strategy and management game about building Hell.
Strategy Steam Demo available
An irreverent arcade adaptation of Adam Mickiewicz’s Dziady II.
Arcade Steam Released
An MMO sandbox built with Web3. The technology is available for repurposing.
MMO Sandbox Web3 Demo available
A multiplayer vehicular combat game about delivering packages faster than everyone else.
Vehicular combat Steam In development
A cyber-noir arcade game about saving humanity in a turbocharged papamobile.
Arcade Steam Released
Evaluate arguments, spot faulty reasoning, and put your knowledge of logic to the test.
Puzzle Android iOS Released
A puzzle game combining Sudoku, Minesweeper, and memory.
Puzzle Android iOS Released
A simple arcade game about eating Silesian pork chops as quickly as possible.
Arcade Web Released
Have something in mind? I’d like to hear it—usually.